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Something is wrong here

#1 User is offline   thorvald 

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Posted 2022-August-18, 06:24



Without the Double of 3 West would bid 4, but now the bots stopped in 3X with 7 tricks instead of making 10 tricks in a -contract
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#2 User is offline   helene_t 

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Posted 2022-August-18, 07:21

Yes, there a some obvious contract improvements which GIB misses. Presumably, biddiing 4 over the double is a free bid and therefore shows some values?
The world would be such a happy place, if only everyone played Acol :) --- TramTicket
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#3 User is offline   pescetom 

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Posted 2022-August-18, 14:31

View Postthorvald, on 2022-August-18, 06:24, said:

Without the Double of 3 West would bid 4, but now the bots stopped in 3X with 7 tricks instead of making 10 tricks in a -contract


I'm more puzzled about the esoteric double of 3 (is the description precise/logical?) and why on earth NS do not reach 4 :blink:
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#4 User is offline   smerriman 

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Posted 2022-August-18, 15:03

View Postpescetom, on 2022-August-18, 14:31, said:

.. and why on earth NS do not reach 4 :blink:

I think this is the key problem here. When I simulate this, West does bid 4 most of the time, though sometimes decides to pass. But in all of the simulations, it's extrapolating a lot of opponent continuations to determine the final outcome.

Eg, in the simulation where it came up with pass winning, most of the simulated deals ended with a contract of 4 whether you pass OR bid 4, because GIB hates passing penalty doubles and it's relying on this when completing the auction. While it did see the double being passed a couple of times for bad scores, it also thought that sometimes passing put the opponents in 3, while bidding 4 either was going down several tricks, or pushed them into a making spade game..

In one of the deals it even found a bug in the early version of the database (doesn't exist now though), thinking one opponent would cue 4 and the other pass it :/
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