Slow responsive (?) double EBU
#1
Posted 2014-May-31, 03:50
W/W at matchpoints, one of the players in question holds Q-Qxx-KJx-AQJxxx.
It goes
(1♠)-2♣-(4♠)-x
(pass)-?
The 2♣ bid denied four hearts (raptor). The double was undiscussed. There was a slight BIT before the double. Let's assume the player has three LAs, including 4NT for take-out.
#2
Posted 2014-May-31, 04:25
helene_t, on 2014-May-31, 03:50, said:
FYP.
There is quite a big box on the EBU card for other doubles.
helene_t, on 2014-May-31, 03:50, said:
Was there a "stop" before 4♠? I am surprised a slight BIT was noticeable after a stop-bid pause.
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#3
Posted 2014-May-31, 22:30
As for tv, screw it. You aren't missing anything. -- Ken Berg
I have come to realise it is futile to expect or hope a regular club game will be run in accordance with the laws. -- Jillybean
#4
Posted 2014-June-01, 03:23
#5
Posted 2014-June-01, 04:21
The 2C overcaller either figures out what to do about partner's double, or he gets it wrong. On the facts given, I see no UI.
#6
Posted 2014-June-01, 06:32
1) Was there a BIT?
I don't know. I wasn't there. If there was no BIT then there is no problem. So, let's assume Helene is right and there was UI that said that partner wasn't sure that double was the best action.
2) What does the double mean?
Apparently, we are not sure what the double means. (That is not an infraction.) I think that we can assume that it shows a decent hand (say 10 HCPs if you want to put a number on it), but we don't know whether it shows a defensive hand (penalty), an offensive hand (takeout) or any hand without a clear direction ("cards").
3) What does the UI (if there was UI) show?
It shows that partner wasn't sure double was the right action. This could mean:
- That partner also didn't know what double would mean.
- That partner might have considered a different call (pass, 5♣, 4NT (takeout/to play?!?)) but came to the conclusion that double described his hand best.
4) Finally, what LAs are suggested over others by the UI?
Normally, in a case where partner's intent is unclear, I would say that double is suggested, because it is the one call that leaves all options open and partner "can convert according to intent". In this case, partner already doubled, so double is not available. This means that we have to make an active choice which basically breaks down to: defend (and pass) or declare (and bid).
I fail to see how the UI (if there was UI) suggests whether partner wants to defend or declare. If it suggests anything then it is that he doesn't know. For this turn to bid, that means that no LA is suggested over any other by the UI.
Rik
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#7
Posted 2014-June-01, 06:46
aguahombre, on 2014-June-01, 04:21, said:
I would be MUCH more concerned with a fast pass or bid than the type of "bit" as described here.
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#8
Posted 2014-June-01, 13:03
As for tv, screw it. You aren't missing anything. -- Ken Berg
I have come to realise it is futile to expect or hope a regular club game will be run in accordance with the laws. -- Jillybean
#9
Posted 2014-June-01, 15:09
To me, this is a negative double auction. Responsive doubles are when partner has doubled, not overcalled. If they have agreed negative doubles to 7♦ then double is not penalty here though it will be passed fairly often.
There is also the stop bid issue but we need more facts to know how that affects this auction.
#10
Posted 2014-June-01, 15:20
nigel_k, on 2014-June-01, 15:09, said:
To me, this is a negative double auction. Responsive doubles are when partner has doubled, not overcalled. If they have agreed negative doubles to 7♦ then double is not penalty here though it will be passed fairly often.
There is also the stop bid issue but we need more facts to know how that affects this auction.
What you miscall it is not particularly important in most contexts, but using the "negative Doubles" part of the CC to judge anything is just plain wrong, because it is NOT a negative double situation. Neg Doubles are for Responder's first action after Partner has opened and the next hand has overcalled. Any other scenario is responsive or Snapdragon or whatever...but not a negative double. "Responsive" Doubles are described in bid-and-raise situations ---whether partner has made a t/o double or an overcall.
#11
Posted 2014-June-01, 16:16
#12
Posted 2014-June-02, 01:22
nigel_k, on 2014-June-01, 15:09, said:
Yes maybe I shouldn't have decided what the LAs were.I did it because I was more interested in what the slow double suggested than in which options are LA.
Thanks everyone for your contributions. I bid 4nt and the td ruled it back to 50% 4sx-2 and 50% table result which was 4nt+1 when p had ax xxx aqxx txxx and lho didn't find the heart lead.
I wasn't so happy with the ruling as I thought a slow double was, if anything, more penalty oriented than an a tempo double, and because opps couldn't articulate what exactly their problem was - at first they talked about being misinformed about the meaning of the double so that they didn't find the 5s sac !
Is it possible to give a weighted score in such a situation? I would think not.
#13
Posted 2014-June-02, 01:55
helene_t, on 2014-June-02, 01:22, said:
Not here. The TD has to decide whether bidding 4NT is an infraction. If so (assuming there is damage) he should adjust based on what might have happened without the infraction, i.e. if you had passed. In most jurisdictions he can weight between possible outcomes, but they must all be possible outcomes without the infraction, so in this case they can only be different numbers of tricks in 4♠x.
Sometimes in a UI case it will be possible to include the table score in a weighted ruling, but only when the same result can be reached by another method. A typical example might be a player with UI bidding one more in a competitive auction, if it is judged that he should have passed but then his partner might have competed in the passout seat.
#14
Posted 2014-June-02, 10:26
#15
Posted 2014-June-02, 15:30