Posted 2015-May-23, 05:26
Whilst I agree that most beginner/intermediate players play to much gadgetry for their own good, I certainly wouldn't prevent them. Nor do I think that playing conventions is anything other than a wonderful idea. Do you not see that it is part of what makes bridge the beautiful game that it is? It allows you to express your creativity in a way that no other game does. You can choose what suits you, and if nothing does you can make your own thing up!
Just take the obvious example of transfers over 1NT:
Without transfers:
Any sign-off with hearts: 2♥
Any invite with hearts: you must either decide not to invite, to force to game in hearts, or make a general invite, which might be hideously inappropriate
GF with just hearts: 3♥, now if partner bids 3NT you are a bit stuck, especially if you have a slam try.
GF with hearts and another suit: 3♥, now 4x over 3NT, hope that other suit isn't spades...
With Transfers:
Any sign-off: 2♦
Invite with 5 hearts: 2♦ then 2NT. You now also have good hands with 4♥ not in your partners range, as they would have broken the transfer.
GF with just hearts: 2♦ or 4♦ (should you want to play that, now you can show weak slam tries with no shortage), now you can bid 3NT (p can even cue with amazingly appropriate hands), 4x or 4♥!
GF with hearts and another suit: 2♦, now another suit. You have saved a level (or 2 if the suit is spades).
This is just a simple bread and butter convention, there are many many other that are worth playing. The only downside of playing this is that they sometimes get to double your transfer bid, and I would say this happens a lower frequency than your ability to correctly place the contract. This doesn't clog your mind up either, because after a while it just becomes an automatic part of your thought process. Learning conventions isn't that difficult especially for more experienced players, who can easily contextualise the bids and see how they fit together.
If anything the regulation should be reduced, and we should let people try their ideas, it will help our game to expand and flourish. Sure, there is a place for 'simple systems' for weaker players/players new to the game, but we are talking about the game as a whole. I think if you don't think conventions are worthwhile, that you don't have any sense of romance, and that you are missing out on some of the incredible beauty and satisfaction that our game can provide.