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Simple heuristic for improving basic GIB play

#1 User is offline   xeno123 

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Posted 2012-June-15, 14:39

I believe there is a simple heuristic that could avoid some of the basic robot's most egregious and irritating blunders.

Here's an example of the problem - at trick 8 in a 6NT contract, having already lost one trick, GIB plays a guaranteed loser for down one, when what would have been a winning play (cashing the diamonds) was available:

http://tinyurl.com/87zojnb

I'm assuming what was going on here was that in all its simulations GIB saw one down, and so it picked one of its losing plays at random. A simple heuristic that says play a known winner in that situation instead of a known loser would have fixed this.

An analogous (and even more irritating) situation happens in defense when GIB randomly discards a high card that would have been a winner. Here the heuristic should simply say that when choosing among discards with (apparently) equivalent outcomes in the simulation, discard the lowest of the available choices.

If I am correct in my analysis here, these are two easy fixes that would reduce blood pressure among basic-robot users!

Peter
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#2 User is offline   wodahs 

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Posted 2012-June-15, 21:53

Along the same lines, when cashing from a choice of winners, GIB should first cash cards in suits in which the opp(s) are void, to apply pressure that might result in a bad discard by opps who are not playing double dummy.
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#3 User is offline   Bbradley62 

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Posted 2012-June-15, 22:40

Now you're making it complicated :P
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#4 User is offline   steve2005 

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Posted 2012-June-16, 07:41

i dont understand why GIB went down. if you cash AJ then finess
you have 2442 for 12 easy tricks.
GIB seems to have blocked the suit and not maintained a board entry
Sarcasm is a state of mind
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#5 User is offline   xeno123 

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Posted 2012-June-16, 13:27

View Poststeve2005, on 2012-June-16, 07:41, said:

i dont understand why GIB went down. if you cash AJ then finess
you have 2442 for 12 easy tricks.
GIB seems to have blocked the suit and not maintained a board entry


Yes, there are 11 top tricks at the outset, and it's trivial to always establish another trick. It's basically a laydown. GIB just got its entries tangled up, but fixing that sort of error is much harder I suspect. (I assume the advanced robot would have no problem with this hand).

Peter
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