bhtf, on 2005-November-29, 18:17, said:
the NYYYYY601, and others of same type can some of you give me the clues?
In case anyone today wants to make use of this old but still very useful technology here are the syntax rules for the .bss files:
There are 16 individual items (about 8 sections which I've color grouped) within each line of code that can be broken down as follows:
..001NP2C=YYYYYYYD08Non-Forcing Stayman Asking for a 4+Card Major, Generally 8+HC, but can be less when major oriented
Starting with UltraViolet (as in you can't see it) the code denotes which side and seat opens, the Vul, Auction to this point, if the last bid is natural, possible strains the contract is headed, the type of bid, the length of the suit bid and finally how you define the current call shown in Pink.
1)
.......Only if the opponents are first to make a non-pass call is an asterisk used
2)
.......Which seat Opened: 0=Any Seat; 1to4=that seat; 5=seats 1or2; 6=seats 3or4
3)
.......What is the Vul: 0=Any; 1=None; 2=V/N; 3=N/V; 4=Both; 5=:WeNV; 6=WeV; 7=TheyNV; 8=TheyV
4)
.......Auction without any initial Passes listed (eg if the ops Dealt and we opened 1N followed by Stayman it's just 1NP2C). {Captions} can be include after the last bid, but must be consistent throughout the rest of the auction for the sequence to group together
5)
.......The Equal Sign '=' which assigns a definition to this table setup and auction
6)
.......Binary answer to if the most recent bid is Artificial or not (Y/N)
7)-11)
..Individual Binary answers to if final contract may end in one of these suit strains respectively (eg YYNYY would allow our side to play in anything besides Hearts as the order is
♣♦♥♠NT)
12)
......Binary answer to if they interfere whether we can allow them to play undoubled (Y/N)
13)
......Disposition of the Bid: 0=No Agreement; 1=Signoff; 2=NonForcing; 3=Constructive; 4=Invitational; 5=Forcing (1 round); 6=Forcing to Game; 7=Slam Try; 8=Control Bid; 9=Preemptive; A=Transfer; B=Puppet; C=Relay; D=Asking Bid; E=Reply to Ask
14)-15) Minimum to Maximum Suit length in the current bid suit (even if it's showing another suit, thus for NT it's omitted) from 0-7 or 8 being Anything
16)
......Your system explanation of the current bid in light of the Seats, Vul and Auction
Note:...There are no spaces conjoining the different sections, though they can appear in free text entries
The .bss files are just Notepad .txt files with an extension the BidEdit.exe program can read and delineate in the FDCC system. I recommend dumping the .txt files into excel and break out the components to build your CC. Thereafter a concatenated Excel column of these components can be pasted back into Notepad and saved as your .bss file.
Feel free to contact me if you have any questions or want to try to pique my interest in a collaboration.
Thus the above would show a Game Forcing bid showing shortness, like a Splinter that's not artificial, though surprisingly allowing your side to play in that suit or any other strain or the ops in an undoubled contract.
One can be very generally with 002C=YYYYYYY60822+HC or be highly specific as well defining 2H based on different opening seats and vulnerability (overdone to get a point across about the possible variations):
....(1)
..........(2)
..........(3)
..........(4)
..........(5)
..........(6)
..........(7)
..........(8)
..........(9)
.........(10)
.........(11)
.........(12)
.........(13)
.........(14)
.........(15)
.........(16)
Off|Def?
....Seat(s)
....Vul
.......Auction
...Equals
...Artificial
....<
..Our
...Contract
...Possible
...Outcomes
..( Yes / No )
..>
..BidType
...< Bid Suit Length > Explanation
OpsOpen # or #'s
..Color(s)
.....Bids
.....Defining
..Natural?
......♣s?
........♦s?
........♥s?
.......♠s?
........NT?
..DefendNoX
. Disposition
..Min #
....Max #
.....Meaning
=Asterisk 0-6
..........0-8
...1C-7N,PDR
. = Sign
.......Y/N
.........Y/N
........Y/N
........Y/N
.......Y/N
........Y/N
.........Y/N
......0-9, A-E
....0-7, Any
...0-7, Any
...Free Text
.................1
............5
............2H
...........=
............N
............Y
............Y
............Y
...........Y
............Y
............Y
............9
.............5
............6
............Aggressive: Generally 6!Hs, 5-11HC (Rarely with a void, side 4!Ss or good 5 card minor)
.................1
............6
............2H
...........=
............N
............Y
............Y
............Y
...........Y
............Y
............Y
............9
.............5
............6
............Tempered: Generally 6!Hs (2 of top 3 or 3 of top 5 honors), 5-11HC (Rarely with a void, side 4!Ss or good 5 card minor)
.................2
............0
............2H
...........=
............N
............Y
............Y
............Y
...........Y
............Y
............Y
............9
.............6
............6
............Sound: 6!Hs (2 of top 3 or 3 of top 5 honors), 5-11HC (Never with a void, side 4!Ss or good 5 card minor)
.................3
............3
............2H
...........=
............N
............Y
............Y
............Y
...........Y
............Y
............Y
............9
.............5
............6
............Shameless: 5-6!H's of any quality
.................3
............5
............2H
...........=
............N
............Y
............Y
............Y
...........Y
............Y
............Y
............9
.............5
............6
............Wild: Generally 6!Hs, 5-11HC
.................3
............6
............2H
...........=
............N
............Y
............Y
............Y
...........Y
............Y
............Y
............9
.............5
............6
............Boarderline: 5-6!H's,5-11HC (Generally a good lead director)
.................4
............0
............2H
...........=
............N
............Y
............Y
............Y
...........Y
............Y
............Y
............3
.............5
............6
............Obstructive: Good 6!Hs, 12-16HC
......*
..........6
............0
...........1C2H
........=
............N
............Y
............N
...___...Y
...........Y
............Y
............Y
............9
.............6
............6
............Preemptive: 6!Hs, 5-9HC
Here's that grouping again merged together for use in a .bss file:
152H=NYYYYYY956Aggressive: Generally 6!Hs, 5-11HC (Rarely with a void, side 4!Ss or good 5 card minor)
162H=NYYYYYY956Tempered: Generally 6!Hs (2 of top 3 or 3 of top 5 honors), 5-11HC (Rarely with a void, side 4!Ss or good 5 card minor)
202H=NYYYYYY966Sound: 6!Hs (2 of top 3 or 3 of top 5 honors), 5-11HC (Never with a void, side 4!Ss or good 5 card minor)
332H=NYYYYYY956
352H=NYYYYYY956
362H=NYYYYYY956
402H=NYYYYYY356Obstructive: Good 6!Hs, 12-16HC
*601C2H=NYNYYYY966Preemptive: 6!Hs, 5-9HC